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The variety and flexibility of the physics has spawned an entire community dedicated to competing on the various Race maps that the game offers.
![warsow bots warsow bots](https://im.tiscali.cz/games/2012/08/10/302721-warsow-1680x1050.jpg)
The various movement tricks combine to add an extra dimension to the gameplay as the player's proficiency at moving increases, they are able to collect health, armour and weapons more quickly, more effectively overpower enemies with their speed. War§ow also gives players the ability to dash, dodge or wall jump, tricks that were originally possible in the Unreal series. Many of the tricks in War§ow, which originate from the Quake series, include circle-jumping, bunny hopping, strafe-jumping, double jumping, ramp-sliding, and rocket jumping. The very competitive gameplay of War§ow focuses heavily on movement and trickjumping.
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I'm not really that picky when it comes to a game's audio, but my common sense knows how to judge if the sound is good enough or not :-) I think Warsow had some neat sound effects and music that really added flavor to the game, and I would say it sounded good. Though the game environment is cartoonish, for me it is still looking pretty solid and polished, and the visual effects are very appealing. After I have corrected the display and tweaked some of the effects options, I was awed at how graphically pleasing this game really is. But then I found out that I was playing with my screen resolution set to 800圆00. When I played Warsow for the first time, I thought the graphics was less impressive compared to those of Alien Arena and Nexuiz. Since visual clarity is important in maintaining competitive gameplay, War§ow tries to keep effects minimalistic, clear and visible.Īccording to Warsow Wiki, Warsow's recursive acronym is "Warsow is Art of Respect and Sportmanship Over the Web" The novel is the basis of the game's cyberpunk visual style, which is achieved by combining cel-shaded cartoon-like graphics with dark, flashy and dirty textures. War§ow is loosely based on the E-novel written by Fabrice Demurger entitled Chasseur de bots. War§ow's codebase is open source software, distributed under the terms of the GPL it is built upon Qfusion, an advanced modification of the Quake II engine. War§ow prides itself on high-quality content standards with thorough testing by selected members of the community.
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War§ow (Warsow) is an online multiplayer FPS game actively developed by a crew of freelance software developers and artists.